Technology
The Academic Costs of Social Apps
Excessive screen time, largely spent on gaming apps, is contagious and lowers students' grades and post-graduate income, a Chinese study reveals.
Excessive screen time, largely spent on gaming apps, is contagious and lowers students' grades and post-graduate income, a Chinese study reveals.
China took a pragmatic approach to adopting social enterprises as a new organizational form.
An interview with artist Yulu Ge on creativity, equity, and social innovation.
A group of newly launched business and nonprofit coalitions are aiming to advance disability inclusion in a new way.
Tweets about local air quality from US embassies around the world reduced local pollution and improved health.
Food consumption is deeply shaped by the cultural and socio-economic conditions in which it is embedded. How can civil society put food system transformation on the agenda in developing countries that only recently eliminated or are still fighting widespread hunger?
Stanford University’s Rural Education Action Program has established a one-of-a-kind research collaborative among Chinese, US, and European universities to improve the lot of rural Chinese families. Its success shows the potential of applying scientific methods to development and forging global partnerships for social impact.
The social enterprise Smart Focus grounds their solutions to China’s rural vision-care crisis in research.
An American funding collaborative is on a mission to help environmental advocates in Southeast Asia protect the Mekong River. Can it do so while navigating the tide of regional politics?